Examples

Prompt & Performance Library · MotionSmith AI

Production Examples & Prompt Blueprints

Explore real MotionSmith AI prompt chains and multi-beat character performances. Each showcase pairs the exact prompt sequence with a real Unreal Engine capture.

Combat & Melee Total: 9.5 Seconds · 3 Beats

Dual Sword Combo with Dash Recovery

A fast-paced martial arts attack sequence designed for Action RPG combat systems. Generated as a three-beat combat sequence using the Combat & Acrobatics recipe inside MotionSmith AI.

Prompt Timeline Sequence:
Beat 01 [2.5s]: dash forward 2 meters and slash horizontally from right to left Beat 02 [4.0s]: jump 360 spin into heavy downward dual-blade strike Beat 03 [3.0s]: backstep quickly into low defensive guard stance
Recipe: Combat & Acrobatics CFG Scale: 2.0 Root Motion: World Space (Extracted)
Motion Example
4K · Unreal Engine 5.8
Dual Sword Combo with Dash Recovery
Three-beat MotionSmith AI combat sequence · Prompt generation → Unreal playback
Tactical & Stealth Total: 11.0 Seconds · 4 Beats

Crouched Infiltration with Corner Peeking

A four-beat stealth performance built from focused tactical prompts: low crouched movement, a controlled halt, corner observation, and a return to cover.

Prompt Timeline Sequence:
Beat 01 [3.0s]: crouch low and creep forward slowly with hands ready Beat 02 [2.5s]: suddenly halt and lean against wall to the right Beat 03 [3.0s]: carefully peek head around corner and scan ahead Beat 04 [2.5s]: pull back into cover and signal stop with left hand
Recipe: Locomotion / Stealth Prompt Flow: 4 Sequential Beats Output: Unreal AnimationSequence
Motion Example
4K · Unreal Engine 5.8
Crouched Infiltration with Corner Peeking
Four-beat tactical stealth sequence generated and assembled in MotionSmith AI
Sword Combat 3 Sequential Beats

Sword Combat Sequence with Recovery Stance

A three-beat sword combat performance built inside MotionSmith AI. The sequence moves from a guarded draw into chained blade attacks and finishes with a defensive recovery stance.

Prompt Timeline Sequence:
Beat 01: draw the sword and step forward into a guarded combat stance Beat 02: slash diagonally from upper right to lower left and follow with a quick horizontal cut Beat 03: step back, raise the sword defensively, and settle into a ready recovery stance
Sequence: Draw → Attack → Recovery Prompt Flow: 3 Sequential Beats Output: Unreal AnimationSequence
Motion Example
4K · Unreal Engine 5.8
Sword Combat Sequence with Recovery Stance
Three sequential sword-combat prompts assembled into one continuous performance
Tactical Combat 2 Sequential Beats

Standing to Prone Firing Sequence

A two-beat tactical combat performance showing a soldier transitioning from a standing weapon-ready position into a prone firing pose, followed by a grounded weapon-handling and aiming action.

Prompt Timeline Sequence:
Beat 01: A soldier standing with a weapon in his hand lies down on the ground and takes a shot to fire. Beat 02: A soldier lies down to fire and grabs a weapon.
Sequence: Standing → Prone → Firing Prompt Flow: 2 Sequential Beats Output: Unreal AnimationSequence
Motion Example
4K · Unreal Engine 5.8
Standing to Prone Firing Sequence
Two sequential tactical prompts · Standing to grounded firing motion
Director's Cheatsheet

Write Clear Physical Motion Prompts

Motion prompts work best when they describe observable body movement, direction, pace and posture. Use these examples as building blocks rather than trying to describe an entire scene in one prompt.

Speed & Pace

  • slowly creep / cautious pace
  • brisk walk / jog at moderate speed
  • explosive sprint / sudden dash
  • gradually decelerate to a halt

Posture & Weight

  • crouch low
  • upright military posture
  • shift weight onto left leg
  • stumble backward off-balance

Rotations & Turns

  • pivot 90 degrees to the left
  • turn 180 degrees around right shoulder
  • strafe diagonally while facing forward
  • spin 360 degrees mid-air

Combat & Hands

  • raise both hands defensively
  • throw a sharp right straight punch
  • low sweeping leg kick
  • recover back to a guarded stance
Start Creating

Build Your Own Motion Sequence

Read the technical setup guide, explore the production workflow, or watch the growing Motion Examples library on YouTube.

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