motionsmith-forge

IN DEVELOPMENT

MotionSmith Forge

AI 3D Generation & Mesh Texturing for Blender

From reference images to new 3D assets, or from an existing mesh to AI-generated textures. MotionSmith Forge is being developed to bring both workflows into Blender with a local ComfyUI backend.

MotionSmith Forge — AI 3D generation and mesh texturing

IN DEVELOPMENT

Your vision.
Your next
dimension.

AI 3D generation & mesh texturing.
Taking shape inside Blender.

Two workflows. One creative workspace.

Planned workflows for the first release. Features and output quality are still being validated.

01 / GENERATE NEW 3D

Build from visual references

Use reference images or controlled views of a rough Blender model as the starting point for new geometry. The planned workflow combines multi-view generation with a separate PBR texturing stage.

02 / TEXTURE AN EXISTING MESH

Give your model a new surface

Start with a mesh and a front reference image to guide AI texturing. The workflow targets Base Color, Roughness and Metallic maps, with results added as a separate variant to preserve the source asset.

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