motionsmith-forge
IN DEVELOPMENT
MotionSmith Forge
AI 3D Generation & Mesh Texturing for Blender
From reference images to new 3D assets, or from an existing mesh to AI-generated textures. MotionSmith Forge is being developed to bring both workflows into Blender with a local ComfyUI backend.
Two workflows. One creative workspace.
Planned workflows for the first release. Features and output quality are still being validated.
01 / GENERATE NEW 3D
Build from visual references
Use reference images or controlled views of a rough Blender model as the starting point for new geometry. The planned workflow combines multi-view generation with a separate PBR texturing stage.
02 / TEXTURE AN EXISTING MESH
Give your model a new surface
Start with a mesh and a front reference image to guide AI texturing. The workflow targets Base Color, Roughness and Metallic maps, with results added as a separate variant to preserve the source asset.
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